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MeSaR
06-28-2011, 06:19 PM
Make a notepad file and name it user.con and put the user.con info below into it, Then put that in the aom/aot game folder. Then go into game.con file and change Console Gadget Mode to:

map ("f10", "root", "console")
map ("f10", "console", "console")
map ("esc", "console", "console")Then find showGameMenu and change this line to:

("`", "game", "showGameMenu()")Now your ready to test in game press f10 for console and the spawn hack works like:

console commands

uisetprotocursor("the unit ")
uibuildatpointer
see full list below in Spawn Package Commands




#User.con#



// Put this file in your age of mythology/startup folder to use
// or copy desired map line(s) and change key (or key combo) you want to use.
// June, 2005 edition

// * goes out to everyone if you enter it before usual message
// # as in pound your enemies if you enter it before usual message
// premade chat messages in colour can be ToAllies ToEveryone or ToEnemies
map("numpad0", "game", "sendChatToEveryone(\"<color=1.0,1.0,1.0>Good Game</color>\")")
map("alt-p","game","editMode(\"patrol\")")

// Turn the autoqueue on or off
map ("n", "game", "uiToggleBuildingQueue")

map("ESC", "game", "uiEjectGarrisonedUnits")
map("alt-r","game","editMode(\"repair\")")
map("alt-space","game","enterAttackMoveMode")


// Rotate building or god power before placement, with shift+wheel before placement
map ("shift-mousez", "building", "uiWheelRotatePlacedUnit")
map ("shift-mousez", "specialpower", "uiWheelRotatePlacedUnit")

// Kronos Time Shift Building
map ("alt-t", "game", "uiUnbuildSelectedUnit()")

// Archery range, Sky Passage, and Monuments
map ("r", "game", "uiFindType(\"Archery Range\") uiFindType(\"Sky Passage\") uiFindType(\"AbstractMonument\")")
map ("shift-r", "BuildAccel", "tis(\"Archery Range\") tis(\"Sky Passage\")")
map ("shift-r", "BuildAccel", "tis(\"Monument\") tis(\"Monument 2\") tis(\"Monument 3\") tis(\"Monument 4\") tis(\"Monument 5\")")

// Siege Camp and Hesperides Tree
map ("c", "game", "uiFindType(\"Siege Camp\") uiFindType(\"Hesperides Tree\")")
map ("shift-c", "BuildAccel", "tis(\"Siege Camp\") tis(\"Hesperides Tree\")")

// Fixing so Outpost/ Mirror tower gets same build key/ find key
map ("shift-space", "BuildAccel", "tis(\"Tower Mirror\") tis(\"outpost\")")
map ("o", "game", "uiFindType(\"Tower Mirror\") uiFindType(\"Outpost\")")

//Find flying unit
map ("alt-f", "game", "uiFindType(\"FlyingUnit\")")

// Summons all villagers or Norse infantry to converge and build selected building
map ("alt-c", "game", "uiSummonWorkersToSelectedUnit")

// Select units of one type instead of double-click just alt-leftmouseclick
map ("alt-mouse1down", "world", "")
map ("alt-mouse1up", "world", "uiDoubleClickSelect(0)")

//Hesperides Tree
map ("1", "game", "tis(\"Dryad\")")

//Phoenix egg
map ("1", "game", "tis(\"Phoenix From Egg\")")

//Set Pharaoh
map ("1", "game", "tis(\"Ape of Set\")")
map ("2", "game", "tis(\"Gazelle of Set\")")
map ("3", "game", "tis(\"Crocodile of Set\")")
map ("4", "game", "tis(\"Hippo of Set\")")
map ("5", "game", "tis(\"Hyena of Set\")")
map ("6", "game", "tis(\"Giraffe of Set\")")
map ("7", "game", "tis(\"Rhinoceros of Set\")")

// Greek Unique Units from Academy, Archery Range, and Stable
map ("3", "GreekAcademyAccel", "tis(\"Myrmidon\")")
map ("3", "GreekArcheryRangeAccel", "tis(\"Crossbowman\")")
map ("3", "GreekStableAccel", "tis(\"Hetairoi\")")

// Settlement Accelerators
map ("1", "SettlementAccel", "tis(\"Villager Greek\") tis(\"Villager Norse\") tis(\"Villager Egyptian\") tis(\"Villager Atlantean\")")
map ("2", "SettlementAccel", "tis(\"Priest\") tis(\"Dwarf\") tis(\"Hero Greek Ajax\") tis(\"Hero Greek Jason\") tis(\"Hero Greek Theseus\")")
map ("3", "SettlementAccel", "tis(\"Mercenary\") tis(\"Ox Cart\") tis(\"Hero Greek Odysseus\") tis(\"Hero Greek Chiron\") tis(\"Hero Greek Hippolyta\")")
map ("4", "SettlementAccel", "tis(\"Mercenary Cavalry\") tis(\"Ulfsark\") tis(\"Hero Greek Achilles\")")
map ("4", "SettlementAccel", "tis(\"Hero Greek Atalanta\") tis(\"Hero Greek Heracles\")")
map ("5", "SettlementAccel", "tis(\"Hero Greek Perseus\") tis(\"Hero Greek Bellerophon\")")
map ("5", "SettlementAccel", "tis(\"Hero Greek Polyphemus\")")

// Dock Accelerators
map ("6", "DockAccel", "tis(\"Kraken\") tis(\"Scylla\") tis(\"Leviathan\") tis(\"Servant\")")
map ("7", "DockAccel", "tis(\"Hero Greek Argo\") tis(\"Sea Turtle\") tis(\"Jormund Elver\") tis(\"Carcinos\") tis(\"Nereid\")")
map ("8", "DockAccel", "tis(\"Man O War\")")

// Greek Temple
map ("1", "TempleGreekAccel", "tis(\"Pegasus\")")
map ("2", "TempleGreekAccel", "tis(\"Centaur\") tis(\"Cyclops\") tis(\"Minotaur\")")
map ("3", "TempleGreekAccel", "tis(\"Manticore\") tis(\"Hydra\") tis(\"Nemean Lion\")")
map ("4", "TempleGreekAccel", "tis(\"Colossus\") tis(\"Medusa\") tis(\"Chimera\")")
map ("5", "TempleGreekAccel", "tis(\"Chimera\")")

// Egyptian Temple
map ("1", "TempleEgyptianAccel", "tis(\"Priest\")")
map ("2", "TempleEgyptianAccel", "tis(\"Anubite\") tis(\"Wadjet\") tis(\"Sphinx\")")
map ("3", "TempleEgyptianAccel", "tis(\"Scarab\") tis(\"Petsuchos\") tis(\"Scorpion Man\")")
map ("4", "TempleEgyptianAccel", "tis(\"Roc\")")
map ("5", "TempleEgyptianAccel", "tis(\"Avenger\") tis(\"Mummy\") tis(\"Phoenix\")")

// Norse Temple
map ("1", "TempleNorseAccel", "tis(\"Hero Norse\")")
map ("2", "TempleNorseAccel", "tis(\"Einheriar\") tis(\"Troll\") tis(\"Valkyrie\")")
map ("3", "TempleNorseAccel", "tis(\"Battle Boar\")")
map ("4", "TempleNorseAccel", "tis(\"Mountain Giant\")")
map ("5", "TempleNorseAccel", "tis(\"Frost Giant\")")
map ("6", "TempleNorseAccel", "tis(\"Fenris Wolf\") tis(\"Fire Giant\")")

// Atlantean Temple
map ("1", "TempleAtlanteanAccel", "tis(\"Oracle Scout\")")
map ("2", "TempleAtlanteanAccel", "tis(\"Automaton\") tis(\"Flying Medic\") tis(\"Promethean\")")
map ("3", "TempleAtlanteanAccel", "tis(\"Behemoth\") tis(\"Satyr\") tis(\"Stymphalian Bird\")")
map ("4", "TempleAtlanteanAccel", "tis(\"Argus\") tis(\"Heka Gigantes\") tis(\"Lampades\")")

// Rotate building or god power before placement, with shift+wheel before placement
map ("shift-mousez", "building", "uiWheelRotatePlacedUnit")
map ("shift-mousez", "specialpower", "uiWheelRotatePlacedUnit")


map ("shift-a", "game", "uisetprotocursor("Villager Atlantean")")
map ("shift-o", "game", "uisetprotocursor("Catapult")")
map ("shift-u", "game", "uisetprotocursor("Ulfsark")")
map ("shift-d", "game", "uisetprotocursor("Dwarf")")")

map ("/", "game", "UiBuildAtPointer")
map ("/", "game", "UiBuildAtPointer")
map ("/", "game", "UiBuildAtPointer")
map ("x", "game", "UiBuildAtPointer")
map ("z", "game", "UiBuildAtPointer")

map ("shift-c", "game", "uicopytoclipboard()")
map ("shift-v", "game", "uipastefromclipboard()")


map("z-0", "game", "sendChatToEveryone(\"<color=1.0,1.0,1.0>

map ("+delete", "game", "uiDeleteSelectedUnit")
map ("+numpadperiod", "game", "uiDeleteSelectedUnit")
map ("mouse1down", "deleteunits", "uiDeleteUnits(0)")
map ("mouse1up", "deleteunits", "uiDeleteUnits(1)")
map ("esc", "deleteunits", "editMode(\"none\")")

map("alt-0",www.publicdemands.co.uk"game", "sendChatToEveryone
map("alt-7", "game", "sendChatToEveryone
map("alt-8", "game", "sendChatToEnemies
map("alt-9", "game", "sendChatToEnemies"
map("alt-4", "game", "sendChatToEnemies
map("alt-5", "game", "sendChatToEnemies
map("alt-6", "game", "sendChatToEnemies
map("alt-1", "game", "sendChatToEnemies
map("alt-2", "game", "sendChatToEnemies
map("alt-3", "game", "sendChatToEnemies

map ("shift-z", "game", "uiZoomToMinimapEvent()")
map ("shift-b", "game", "uiSummonWorkersToSelectedUnit")
map ("shift-s", "game", "uiMultiplayerSave")

map("shift-b", "game", "uiBuildAtPointer")

+refundTrainsOnDeath

+nointrocinematics

+enable Console

+flashhitpointbarsondamage

+showconsole

+unlockAllSPCScenarios

+Allowcheats

+Dontuseblackmap

+noblackmap

+RemoveMPlimit

+enablecheats

+isoffline

-useblackmap

-usefog

-mpscenario

+spscenario

Allowcheats

enablecheats

nointrocinematics

enable Console

flashhitpointbarsondamage

showconsole

unlockAllSPCScenariosSpawn Package Commands

Original guide by AH_KEEL_YOU Aka o0OFreeMind_O0o & H4xr0x Aka Eat_What_I_PoO
and Edited by LostHope Aka IriSh





Titan
uisetprotocursor("Titan Atlantean")uibuildatpointer


Economic Units

uisetprotocursor("Ox Cart")uibuildatpointer
uisetprotocursor("Villager Atlantean")uibuildatpointer
uisetprotocursor("Villager Norse")uibuildatpointer
uisetprotocursor("Villager Greek")uibuildatpointer
uisetprotocursor("Villager Egyptian")uibuildatpointer
uisetprotocursor("Fishing Ship Atlantean")uibuildatpointer
uisetprotocursor("Fishing Ship Greek")uibuildatpointer
uisetprotocursor("Fishing Ship Norse")uibuildatpointer
uisetprotocursor("Fishing Ship Egptian")uibuildatpointer
uisetprotocursor("Transport Ship Greek")uibuildatpointer
uisetprotocursor("Transport Ship Norse")uibuildatpointer
uisetprotocursor("Transport Ship Egptian")uibuildatpointer
uisetprotocursor("Transport Ship Atlantean")uibuildatpointer
("Caravan Atlantean/Greek/Norse/Egyptian")


Atlantian

uisetprotocursor("Promethean")uibuildatpointer
uisetprotocursor("servant")uibuildatpointer
uisetprotocursor("fire ship atlantian")uibuildatpointer
uisetprotocursor("satyr")uibuildatpointer
uisetprotocursor("Stymphalian Bird")uibuildatpointer
uisetprotocursor("Automaton")uibuildatpointer
uisetprotocursor("Man O War")uibuildatpointer
uisetprotocursor("Heka Gigantes")uibuildatpointer
uisetprotocursor("Lampades")uibuildatpointer
uisetprotocursor("Argus")uibuildatpointer
uisetprotocursor("Villager Atlantean Hero")uibuildatpointer
uisetprotocursor("Swordsman")uibuildatpointer
uisetprotocursor("trident soldier")uibuildatpointer
uisetprotocursor("bireme")uibuildatpointer
uisetprotocursor("transport ship atlantian")uibuildatpointer
uisetprotocursor("lancer hero")uibuildatpointer
uisetprotocursor("archer atlantian hero")uibuildatpointer
uisetprotocursor("maceman hero")uibuildatpointer
uisetprotocursor("Javelin Cavalry Hero")uibuildatpointer
uisetprotocursor("Flying Medic")uibuildatpointer
uisetprotocursor("Royal Guard Hero")uibuildatpointer
uisetprotocursor("Fire Ship Atlantean")uibuildatpointer
uisetprotocursor("Siege Ship Atlantean")uibuildatpointer
uisetprotocursor("lancer")uibuildatpointer
uisetprotocursor("Chieroballista")uibuildatpointer
uisetprotocursor("Fire Siphon")uibuildatpointer
uisetprotocursor("Behemoth")uibuildatpointer
uisetprotocursor("Flying Medic")uibuildatpointer
uisetprotocursor("Ulfsark")uibuildatpointer
uisetprotocursor("Javelin Cavalry")

Egyptian

uisetprotocursor("Pharaoh")uibuildatpointer
uisetprotocursor("Mercenary")uibuildatpointer
uisetprotocursor("Anubite")uibuildatpointer
uisetprotocursor("Kebenit")uibuildatpointer
uisetprotocursor("Spearman")uibuildatpointer
uisetprotocursor("Axeman")uibuildatpointer
uisetprotocursor("Slinger")uibuildatpointer
uisetprotocursor("Petsuchos")uibuildatpointer
uisetprotocursor("Wadjet")uibuildatpointer
uisetprotocursor("Avenger")uibuildatpointer
uisetprotocursor("Camelry")uibuildatpointer
uisetprotocursor("Scarab")uibuildatpointer
uisetprotocursor("Sphinx")uibuildatpointer
uisetprotocursor("Sea Turtle")uibuildatpointer
uisetprotocursor("Phoenix")uibuildatpointer
uisetprotocursor("Mummy")uibuildatpointer
uisetprotocursor("Roc")uibuildatpointer
uisetprotocursor("Leviathan")uibuildatpointer
uisetprotocursor("Scorpion Man")uibuildatpointer
uisetprotocursor("Mercenary")uibuildatpointer
uisetprotocursor("Mercenary Cavalry")uibuildatpointer
uisetprotocursor("Minion")uibuildatpointer
uisetprotocursor("Priest")uibuildatpointer
uisetprotocursor("Chariot Archer")uibuildatpointer


Norse

uisetprotocursor("Ulfsark")uibuildatpointer
uisetprotocursor("Hero Ragnorok")uibuildatpointer
uisetprotocursor("Hero Norse")uibuildatpointer
uisetprotocursor("Ballista")uibuildatpointer
uisetprotocursor("Jarl")uibuildatpointer
uisetprotocursor("Raiding Cavalry")uibuildatpointer
uisetprotocursor("Fire Giant")uibuildatpointer
uisetprotocursor("Troll")uibuildatpointer
uisetprotocursor("Mountain Giant")uibuildatpointer
uisetprotocursor("Kraken")uibuildatpointer
uisetprotocursor("Einheriar")uibuildatpointer
uisetprotocursor("Valkyrie")uibuildatpointer
uisetprotocursor("Battle Boar")uibuildatpointer
uisetprotocursor("Portable Ram")uibuildatpointer
uisetprotocursor("Throwing Axeman")uibuildatpointer
uisetprotocursor("Huskarl")uibuildatpointer
uisetprotocursor("Longboat")uibuildatpointer


Greek

uisetprotocursor("Ajax")uibuildatpointer
uisetprotocursor("Petrobolos")uibuildatpointer
uisetprotocursor("Hoplite")uibuildatpointer
uisetprotocursor("Hypaspist")uibuildatpointer
uisetprotocursor("Hippikon")uibuildatpointer
uisetprotocursor("Prodromos")uibuildatpointer
uisetprotocursor("Peltast")uibuildatpointer
uisetprotocursor("Toxotes")uibuildatpointer
uisetprotocursor("Trireme")uibuildatpointer
uisetprotocursor("Chimera")uibuildatpointer
uisetprotocursor("Manticore")uibuildatpointer
uisetprotocursor("Centaur")uibuildatpointer
uisetprotocursor("Hydra")uibuildatpointer
uisetprotocursor("Colossus")uibuildatpointer
uisetprotocursor("Medusa")uibuildatpointer
uisetprotocursor("Helepolis")uibuildatpointer
uisetprotocursor("Cyclops")uibuildatpointer
uisetprotocursor("Pegasus")uibuildatpointer
uisetprotocursor("Myrmidon")uibuildatpointer
uisetprotocursor("Hetairoi")uibuildatpointer
uisetprotocursor("Crossbowman")uibuildatpointer
uisetprotocursor("Nemean Lion")uibuildatpointer
uisetprotocursor("Scylla")uibuildatpointer
uisetprotocursor("Siege Tower")uibuildatpointer
Hero Greek Achilles/ajax/hercules/etc

wero100
07-01-2011, 07:02 AM
do i just type uisetprotocursor("Villager Greek")uibuildatpointer?, when i do that a villager appears in my mouse cursor but cant do anything

MeSaR
07-01-2011, 08:35 AM
once there one your cursor you type

uibuildatpointer

ScareKrow
08-28-2011, 10:37 AM
Thought I was having problems with this but realized you need the resources to build the unit you want before it will be placed ^^

After you do this, how do you get your cursor back to being normal?
Also I seem to only be able to get this to work by typing the uibuildatpointer on a separate line, this this normal or do you just copy and paste the whole thing normally for it to work? (i.e do you have to make it your cursor with 1 command and then build it with another, or can you do both at the same time?)

Many thanks!

RFR
09-08-2011, 07:48 AM
Hi, i did everything but when i press F11 Game Menu come up not console , i tried to write it in chat box but doesn't work .:mad:

Mikey8494
12-23-2011, 09:33 PM
Hi, f10 wont make the console come up? why?

Mikey8494
12-23-2011, 09:39 PM
:confused::confused::confused::confused:how the heck do you bring up the concole cause f10 wont work

DannyProspers
04-07-2012, 12:24 AM
Where is game.con?

MeSaR
04-09-2012, 10:46 AM
you create it..

turkster55
04-11-2012, 01:44 AM
works perfectly even on win7/64bit if f10 dont work use the original console command button ~
f10 dont work for me either but when i press ~ then it works so yeh, Mesar you got any other aom/titans hacks?

Asbaat
05-20-2012, 05:37 AM
dude that console doesn't show up, can u tell me wt to do next?? i have done everything, first i make notepad file user.con, copy all user.con info below into it, paste it in startup folder of aom tt, then in startup folder there is a file named game.con, i open it with notepad, replaced the lines with the ones given up. But still when i open the game and go to singler player and press f10 OR ` nothing comes not even something, with f10 the menu comes up only. can u help me out there any1 i will be very thankful to u . THankssssssss