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  1. #1
    Administrator MeSaR's Avatar
    Join Date
    May 2011
    Posts
    129

    Spawn Units Hack

    Make a notepad file and name it user.con and put the user.con info below into it, Then put that in the aom/aot game folder. Then go into game.con file and change Console Gadget Mode to:
    Code:
    map ("f10", "root", "console")
    map ("f10", "console", "console")
    map ("esc", "console", "console")
    Then find showGameMenu and change this line to:
    Code:
    ("`", "game", "showGameMenu()")
    Now your ready to test in game press f10 for console and the spawn hack works like:
    Code:
    console commands 
    
    uisetprotocursor("the unit ")
    uibuildatpointer
    see full list below in Spawn Package Commands

    #User.con#
    Code:
    //  Put this file in your age of mythology/startup folder to use
    //  or copy desired map line(s) and change key (or key combo) you want to use.
    //  June, 2005 edition
    
    // * goes out to everyone if you enter it before usual message
    // # as in pound your enemies if you enter it before usual message
    // premade chat messages in colour can be ToAllies ToEveryone or ToEnemies
    map("numpad0", "game", "sendChatToEveryone(\"<color=1.0,1.0,1.0>Good Game</color>\")")
    map("alt-p","game","editMode(\"patrol\")")
    
    // Turn the autoqueue on or off
    map ("n", "game", "uiToggleBuildingQueue")
    
    map("ESC", "game", "uiEjectGarrisonedUnits")
    map("alt-r","game","editMode(\"repair\")")
    map("alt-space","game","enterAttackMoveMode")
    
    
    // Rotate building or god power before placement, with shift+wheel before placement
    map ("shift-mousez", "building", "uiWheelRotatePlacedUnit")
    map ("shift-mousez", "specialpower", "uiWheelRotatePlacedUnit")
    
    //  Kronos Time Shift Building
    map ("alt-t", "game", "uiUnbuildSelectedUnit()")
    
    // Archery range, Sky Passage, and Monuments
    map ("r", "game", "uiFindType(\"Archery Range\") uiFindType(\"Sky Passage\") uiFindType(\"AbstractMonument\")")
    map ("shift-r", "BuildAccel", "tis(\"Archery Range\") tis(\"Sky Passage\")")
    map ("shift-r", "BuildAccel", "tis(\"Monument\") tis(\"Monument 2\") tis(\"Monument 3\") tis(\"Monument 4\") tis(\"Monument 5\")")
    
    // Siege Camp and Hesperides Tree
    map ("c", "game", "uiFindType(\"Siege Camp\") uiFindType(\"Hesperides Tree\")")
    map ("shift-c", "BuildAccel", "tis(\"Siege Camp\") tis(\"Hesperides Tree\")")
    
    // Fixing so Outpost/ Mirror tower gets same build key/ find key 
    map ("shift-space", "BuildAccel", "tis(\"Tower Mirror\") tis(\"outpost\")")
    map ("o", "game", "uiFindType(\"Tower Mirror\") uiFindType(\"Outpost\")")
    
    //Find flying unit
    map ("alt-f", "game", "uiFindType(\"FlyingUnit\")")
    
    // Summons all villagers or Norse infantry to converge and build selected building
    map ("alt-c", "game", "uiSummonWorkersToSelectedUnit")
    
    //  Select units of one type instead of double-click just alt-leftmouseclick
    map ("alt-mouse1down", "world", "")
    map ("alt-mouse1up", "world", "uiDoubleClickSelect(0)")
    
    //Hesperides Tree 
    map ("1", "game", "tis(\"Dryad\")")
    
    //Phoenix egg
    map ("1", "game", "tis(\"Phoenix From Egg\")")
    
    //Set Pharaoh 
    map ("1", "game", "tis(\"Ape of Set\")")
    map ("2", "game", "tis(\"Gazelle of Set\")")
    map ("3", "game", "tis(\"Crocodile of Set\")")
    map ("4", "game", "tis(\"Hippo of Set\")")
    map ("5", "game", "tis(\"Hyena of Set\")")
    map ("6", "game", "tis(\"Giraffe of Set\")")
    map ("7", "game", "tis(\"Rhinoceros of Set\")")
    
    // Greek Unique Units from Academy, Archery Range, and Stable
    map ("3", "GreekAcademyAccel", "tis(\"Myrmidon\")")
    map ("3", "GreekArcheryRangeAccel", "tis(\"Crossbowman\")")
    map ("3", "GreekStableAccel", "tis(\"Hetairoi\")")
    
    // Settlement Accelerators
    map ("1", "SettlementAccel", "tis(\"Villager Greek\") tis(\"Villager Norse\") tis(\"Villager Egyptian\") tis(\"Villager Atlantean\")")
    map ("2", "SettlementAccel", "tis(\"Priest\") tis(\"Dwarf\") tis(\"Hero Greek Ajax\") tis(\"Hero Greek Jason\") tis(\"Hero Greek Theseus\")")
    map ("3", "SettlementAccel", "tis(\"Mercenary\") tis(\"Ox Cart\") tis(\"Hero Greek Odysseus\") tis(\"Hero Greek Chiron\") tis(\"Hero Greek Hippolyta\")")
    map ("4", "SettlementAccel", "tis(\"Mercenary Cavalry\") tis(\"Ulfsark\") tis(\"Hero Greek Achilles\")")
    map ("4", "SettlementAccel", "tis(\"Hero Greek Atalanta\") tis(\"Hero Greek Heracles\")")
    map ("5", "SettlementAccel", "tis(\"Hero Greek Perseus\") tis(\"Hero Greek Bellerophon\")")
    map ("5", "SettlementAccel", "tis(\"Hero Greek Polyphemus\")")
    
    // Dock Accelerators
    map ("6", "DockAccel", "tis(\"Kraken\") tis(\"Scylla\") tis(\"Leviathan\") tis(\"Servant\")")
    map ("7", "DockAccel", "tis(\"Hero Greek Argo\") tis(\"Sea Turtle\") tis(\"Jormund Elver\") tis(\"Carcinos\") tis(\"Nereid\")")
    map ("8", "DockAccel", "tis(\"Man O War\")")
    
    // Greek Temple
    map ("1", "TempleGreekAccel", "tis(\"Pegasus\")")
    map ("2", "TempleGreekAccel", "tis(\"Centaur\") tis(\"Cyclops\") tis(\"Minotaur\")")
    map ("3", "TempleGreekAccel", "tis(\"Manticore\") tis(\"Hydra\") tis(\"Nemean Lion\")")
    map ("4", "TempleGreekAccel", "tis(\"Colossus\") tis(\"Medusa\") tis(\"Chimera\")")
    map ("5", "TempleGreekAccel", "tis(\"Chimera\")")
    
    // Egyptian Temple
    map ("1", "TempleEgyptianAccel", "tis(\"Priest\")")
    map ("2", "TempleEgyptianAccel", "tis(\"Anubite\") tis(\"Wadjet\") tis(\"Sphinx\")")
    map ("3", "TempleEgyptianAccel", "tis(\"Scarab\") tis(\"Petsuchos\") tis(\"Scorpion Man\")")
    map ("4", "TempleEgyptianAccel", "tis(\"Roc\")")
    map ("5", "TempleEgyptianAccel", "tis(\"Avenger\") tis(\"Mummy\") tis(\"Phoenix\")")
    
    // Norse Temple
    map ("1", "TempleNorseAccel", "tis(\"Hero Norse\")")
    map ("2", "TempleNorseAccel", "tis(\"Einheriar\") tis(\"Troll\") tis(\"Valkyrie\")")
    map ("3", "TempleNorseAccel", "tis(\"Battle Boar\")")
    map ("4", "TempleNorseAccel", "tis(\"Mountain Giant\")")
    map ("5", "TempleNorseAccel", "tis(\"Frost Giant\")")
    map ("6", "TempleNorseAccel", "tis(\"Fenris Wolf\") tis(\"Fire Giant\")")
    
    // Atlantean Temple
    map ("1", "TempleAtlanteanAccel", "tis(\"Oracle Scout\")")
    map ("2", "TempleAtlanteanAccel", "tis(\"Automaton\") tis(\"Flying Medic\") tis(\"Promethean\")")
    map ("3", "TempleAtlanteanAccel", "tis(\"Behemoth\") tis(\"Satyr\") tis(\"Stymphalian Bird\")")
    map ("4", "TempleAtlanteanAccel", "tis(\"Argus\") tis(\"Heka Gigantes\") tis(\"Lampades\")")
    
    // Rotate building or god power before placement, with shift+wheel before placement
    map ("shift-mousez", "building", "uiWheelRotatePlacedUnit")
    map ("shift-mousez", "specialpower", "uiWheelRotatePlacedUnit")
    
    
    map ("shift-a", "game", "uisetprotocursor("Villager Atlantean")")
    map ("shift-o", "game", "uisetprotocursor("Catapult")")
    map ("shift-u", "game", "uisetprotocursor("Ulfsark")")
    map ("shift-d", "game", "uisetprotocursor("Dwarf")")")
    
    map ("/", "game", "UiBuildAtPointer")
    map ("/", "game", "UiBuildAtPointer")
    map ("/", "game", "UiBuildAtPointer")
    map ("x", "game", "UiBuildAtPointer")
    map ("z", "game", "UiBuildAtPointer")
    
    map ("shift-c", "game", "uicopytoclipboard()")
    map ("shift-v", "game", "uipastefromclipboard()")
    
    
    map("z-0", "game", "sendChatToEveryone(\"<color=1.0,1.0,1.0> 
    
    map ("+delete", "game", "uiDeleteSelectedUnit")
    map ("+numpadperiod", "game", "uiDeleteSelectedUnit")
    map ("mouse1down", "deleteunits", "uiDeleteUnits(0)")
    map ("mouse1up", "deleteunits", "uiDeleteUnits(1)")
    map ("esc", "deleteunits", "editMode(\"none\")")
    
    map("alt-0",www.publicdemands.co.uk"game", "sendChatToEveryone
    map("alt-7", "game", "sendChatToEveryone 
    map("alt-8", "game", "sendChatToEnemies
    map("alt-9", "game", "sendChatToEnemies"
    map("alt-4", "game", "sendChatToEnemies
    map("alt-5", "game", "sendChatToEnemies
    map("alt-6", "game", "sendChatToEnemies
    map("alt-1", "game", "sendChatToEnemies
    map("alt-2", "game", "sendChatToEnemies  
    map("alt-3", "game", "sendChatToEnemies 
    
    map ("shift-z", "game", "uiZoomToMinimapEvent()") 
    map ("shift-b", "game", "uiSummonWorkersToSelectedUnit") 
    map ("shift-s", "game", "uiMultiplayerSave")
    
    map("shift-b", "game", "uiBuildAtPointer")
    
    +refundTrainsOnDeath
    
    +nointrocinematics 
    
    +enable Console
    
    +flashhitpointbarsondamage 
    
    +showconsole
    
    +unlockAllSPCScenarios
    
    +Allowcheats
    
    +Dontuseblackmap
    
    +noblackmap
    
    +RemoveMPlimit
    
    +enablecheats
    
    +isoffline
    
    -useblackmap
    
    -usefog
    
    -mpscenario
    
    +spscenario
    
    Allowcheats
    
    enablecheats
    
    nointrocinematics 
    
    enable Console
    
    flashhitpointbarsondamage 
    
    showconsole
    
    unlockAllSPCScenarios
    Spawn Package Commands
    Code:
    Original guide by AH_KEEL_YOU Aka o0OFreeMind_O0o & H4xr0x Aka Eat_What_I_PoO
    and Edited by LostHope Aka IriSh
    
    
    
    
    
    Titan
    uisetprotocursor("Titan Atlantean")uibuildatpointer
    
    
    Economic Units       
    
    uisetprotocursor("Ox Cart")uibuildatpointer
    uisetprotocursor("Villager Atlantean")uibuildatpointer
    uisetprotocursor("Villager Norse")uibuildatpointer
    uisetprotocursor("Villager Greek")uibuildatpointer
    uisetprotocursor("Villager Egyptian")uibuildatpointer
    uisetprotocursor("Fishing Ship Atlantean")uibuildatpointer
    uisetprotocursor("Fishing Ship Greek")uibuildatpointer
    uisetprotocursor("Fishing Ship Norse")uibuildatpointer
    uisetprotocursor("Fishing Ship Egptian")uibuildatpointer
    uisetprotocursor("Transport Ship Greek")uibuildatpointer
    uisetprotocursor("Transport Ship Norse")uibuildatpointer
    uisetprotocursor("Transport Ship Egptian")uibuildatpointer
    uisetprotocursor("Transport Ship Atlantean")uibuildatpointer
    ("Caravan Atlantean/Greek/Norse/Egyptian")
    
    
    Atlantian
    
    uisetprotocursor("Promethean")uibuildatpointer
    uisetprotocursor("servant")uibuildatpointer
    uisetprotocursor("fire ship atlantian")uibuildatpointer
    uisetprotocursor("satyr")uibuildatpointer
    uisetprotocursor("Stymphalian Bird")uibuildatpointer
    uisetprotocursor("Automaton")uibuildatpointer
    uisetprotocursor("Man O War")uibuildatpointer
    uisetprotocursor("Heka Gigantes")uibuildatpointer
    uisetprotocursor("Lampades")uibuildatpointer
    uisetprotocursor("Argus")uibuildatpointer
    uisetprotocursor("Villager Atlantean Hero")uibuildatpointer
    uisetprotocursor("Swordsman")uibuildatpointer
    uisetprotocursor("trident soldier")uibuildatpointer
    uisetprotocursor("bireme")uibuildatpointer
    uisetprotocursor("transport ship atlantian")uibuildatpointer
    uisetprotocursor("lancer hero")uibuildatpointer
    uisetprotocursor("archer atlantian hero")uibuildatpointer
    uisetprotocursor("maceman hero")uibuildatpointer
    uisetprotocursor("Javelin Cavalry Hero")uibuildatpointer
    uisetprotocursor("Flying Medic")uibuildatpointer
    uisetprotocursor("Royal Guard Hero")uibuildatpointer
    uisetprotocursor("Fire Ship Atlantean")uibuildatpointer
    uisetprotocursor("Siege Ship Atlantean")uibuildatpointer
    uisetprotocursor("lancer")uibuildatpointer
    uisetprotocursor("Chieroballista")uibuildatpointer
    uisetprotocursor("Fire Siphon")uibuildatpointer
    uisetprotocursor("Behemoth")uibuildatpointer
    uisetprotocursor("Flying Medic")uibuildatpointer
    uisetprotocursor("Ulfsark")uibuildatpointer
    uisetprotocursor("Javelin Cavalry")
    
    Egyptian
    
    uisetprotocursor("Pharaoh")uibuildatpointer
    uisetprotocursor("Mercenary")uibuildatpointer
    uisetprotocursor("Anubite")uibuildatpointer
    uisetprotocursor("Kebenit")uibuildatpointer
    uisetprotocursor("Spearman")uibuildatpointer
    uisetprotocursor("Axeman")uibuildatpointer
    uisetprotocursor("Slinger")uibuildatpointer
    uisetprotocursor("Petsuchos")uibuildatpointer
    uisetprotocursor("Wadjet")uibuildatpointer
    uisetprotocursor("Avenger")uibuildatpointer
    uisetprotocursor("Camelry")uibuildatpointer
    uisetprotocursor("Scarab")uibuildatpointer
    uisetprotocursor("Sphinx")uibuildatpointer
    uisetprotocursor("Sea Turtle")uibuildatpointer
    uisetprotocursor("Phoenix")uibuildatpointer
    uisetprotocursor("Mummy")uibuildatpointer
    uisetprotocursor("Roc")uibuildatpointer
    uisetprotocursor("Leviathan")uibuildatpointer
    uisetprotocursor("Scorpion Man")uibuildatpointer
    uisetprotocursor("Mercenary")uibuildatpointer
    uisetprotocursor("Mercenary Cavalry")uibuildatpointer
    uisetprotocursor("Minion")uibuildatpointer
    uisetprotocursor("Priest")uibuildatpointer
    uisetprotocursor("Chariot Archer")uibuildatpointer
    
    
    Norse
    
    uisetprotocursor("Ulfsark")uibuildatpointer
    uisetprotocursor("Hero Ragnorok")uibuildatpointer
    uisetprotocursor("Hero Norse")uibuildatpointer
    uisetprotocursor("Ballista")uibuildatpointer
    uisetprotocursor("Jarl")uibuildatpointer
    uisetprotocursor("Raiding Cavalry")uibuildatpointer
    uisetprotocursor("Fire Giant")uibuildatpointer
    uisetprotocursor("Troll")uibuildatpointer
    uisetprotocursor("Mountain Giant")uibuildatpointer
    uisetprotocursor("Kraken")uibuildatpointer
    uisetprotocursor("Einheriar")uibuildatpointer
    uisetprotocursor("Valkyrie")uibuildatpointer
    uisetprotocursor("Battle Boar")uibuildatpointer
    uisetprotocursor("Portable Ram")uibuildatpointer
    uisetprotocursor("Throwing Axeman")uibuildatpointer
    uisetprotocursor("Huskarl")uibuildatpointer
    uisetprotocursor("Longboat")uibuildatpointer
    
    
    Greek
    
    uisetprotocursor("Ajax")uibuildatpointer
    uisetprotocursor("Petrobolos")uibuildatpointer
    uisetprotocursor("Hoplite")uibuildatpointer
    uisetprotocursor("Hypaspist")uibuildatpointer
    uisetprotocursor("Hippikon")uibuildatpointer
    uisetprotocursor("Prodromos")uibuildatpointer
    uisetprotocursor("Peltast")uibuildatpointer
    uisetprotocursor("Toxotes")uibuildatpointer
    uisetprotocursor("Trireme")uibuildatpointer
    uisetprotocursor("Chimera")uibuildatpointer
    uisetprotocursor("Manticore")uibuildatpointer
    uisetprotocursor("Centaur")uibuildatpointer
    uisetprotocursor("Hydra")uibuildatpointer
    uisetprotocursor("Colossus")uibuildatpointer
    uisetprotocursor("Medusa")uibuildatpointer
    uisetprotocursor("Helepolis")uibuildatpointer
    uisetprotocursor("Cyclops")uibuildatpointer
    uisetprotocursor("Pegasus")uibuildatpointer
    uisetprotocursor("Myrmidon")uibuildatpointer
    uisetprotocursor("Hetairoi")uibuildatpointer
    uisetprotocursor("Crossbowman")uibuildatpointer
    uisetprotocursor("Nemean Lion")uibuildatpointer
    uisetprotocursor("Scylla")uibuildatpointer
    uisetprotocursor("Siege Tower")uibuildatpointer
    Hero Greek Achilles/ajax/hercules/etc

  2. #2
    Junior Member
    Join Date
    Jul 2011
    Posts
    2
    do i just type uisetprotocursor("Villager Greek")uibuildatpointer?, when i do that a villager appears in my mouse cursor but cant do anything

  3. #3
    Administrator MeSaR's Avatar
    Join Date
    May 2011
    Posts
    129
    once there one your cursor you type
    Code:
    uibuildatpointer

  4. #4
    Junior Member
    Join Date
    Aug 2011
    Posts
    1
    Thought I was having problems with this but realized you need the resources to build the unit you want before it will be placed ^^

    After you do this, how do you get your cursor back to being normal?
    Also I seem to only be able to get this to work by typing the uibuildatpointer on a separate line, this this normal or do you just copy and paste the whole thing normally for it to work? (i.e do you have to make it your cursor with 1 command and then build it with another, or can you do both at the same time?)

    Many thanks!
    Last edited by ScareKrow; 08-29-2011 at 09:22 AM.

  5. #5
    Junior Member
    Join Date
    Sep 2011
    Posts
    1
    Hi, i did everything but when i press F11 Game Menu come up not console , i tried to write it in chat box but doesn't work .

  6. #6
    Junior Member
    Join Date
    Dec 2011
    Posts
    2
    Hi, f10 wont make the console come up? why?

  7. #7
    Junior Member
    Join Date
    Dec 2011
    Posts
    2
    how the heck do you bring up the concole cause f10 wont work

  8. #8
    Where is game.con?

  9. #9
    Administrator MeSaR's Avatar
    Join Date
    May 2011
    Posts
    129
    you create it..

  10. #10
    Junior Member
    Join Date
    Dec 2011
    Posts
    3
    works perfectly even on win7/64bit if f10 dont work use the original console command button ~
    f10 dont work for me either but when i press ~ then it works so yeh, Mesar you got any other aom/titans hacks?

 

 

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